11 research outputs found

    Performance modelling of the Cambridge Fast Ring protocol

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    The Cambridge Fast Ring is high-speed slotted ring. The features that make it suitable for use at very large transmission rates are the synchronous transmission, the simplicity of the medium-access-control protocol, and the possibility of immediate retransmission of erroneous packets. A novel analytical model of the Cambridge Fast Ring with normal slots is presented. The model is shown to be accurate and usable over wide range of parameters. A performance analysis based on this model is presented

    Waiting time estimates in symmetric ATM-oriented rings with the destination release of used slots

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    This paper considers the basic access mechanism in asynchronous transfer mode (ATM)-oriented rings which, like Orwell, ATM ring, and ALine, apply destination release of used slots. The released slots may be reused by the destination station, or in some protocols, they must be given to the next station. Such a mechanism can be modeled by a multiple-server multiqueue system, where switchover times between consecutive polling instants of the queues are nonzero. The server polls the queues according to a certain polling discipline, which is dependent on the service time. This paper presents approximate mean minipacket waiting times in such systems. The approximation is based on a polling queueing model with Markovian server routing. Poisson arrivals and a symmetric workload model for minipackets having a full and partial traffic matrix are assumed. The performance characteristics are compared between the alternative option

    Performance analysis of slotted ring protocols in HSLANs

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    Waiting time estimates in symmetric ATM-oriented rings with the destination release of used slots

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    Multi-media communication system: Upper layers in the OSI reference model

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    The structuring, services, and major protocol functions that are required in the upper layers of the OSI reference model in order to support end-to-end multimedia communication, assuming a simple transport service, are examined. It is assumed that variable-bit-rate (VBR) coding techniques will be used in future multimedia systems. Mutual stream synchronization, integral management, and multiparty connections, which appear to be crucial issues in multimedia communication, are addressed. Important implementation and performance issues are discussed
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